Method matrix/setName


  SETNAME Sets the property 'name' of an ltpda_uoh object.
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  DESCRIPTION: Sets the property 'name' of an ltpda_uoh object.
 
  CALL:        objs.setName(val);
               objs.setName(val1, val2);
               objs.setName(plist('name', val));
               objs = setName();
 
  EXAMPLE:     objs.setName() -> Sets the name to the variable name.
                                 In this case to 'objs'
 
  INPUTS:      objs: Can be a vector, matrix, list, or a mix of them.
               val:
                  1. Single string e.g. 'val'
                       Each object in objs get this value.
                  2. Single string in a cell-array e.g. {'val'}
                       Each object in objs get this value.
                  3. cell-array with the same number of strings as in objs
                     e.g. {'val1', 'val2', 'val3'} and 3 objects in objs
                       Each object in objs get its corresponding value from the
                       cell-array
 
  Parameters Description
 
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Method Details
Access public
Defining Class ltpda_uo
Sealed 0
Static 0

Parameter Description

Unknown Plist

no description
Key Default Value Options Description
setName
NAME '' none New name for the object.

Example

plist('NAME', '')

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Some information of the method ltpda_uo/setName are listed below:
Class name ltpda_uo
Method name setName
Category Helper
Package name ltpda
VCS Version 967b0eec0dece803a81af8ef54ad2f8c784b20b2
Min input args 1
Max input args -1
Min output args 1
Max output args -1
Can be used as modifier 1
Supported numeric types {'double'}




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